Luis Bastidas

PORTFOLIO — 2026

Luis Bastidas

Game Developer

I build engaging games, from prototype to polished experience.

Antioquia, Colombia
Available for new projects
See projects

Projects

Pressure Point
# 001

Pressure Point — 2024

Description

Real-time multiplayer game powered by WebRTC peer-to-peer networking and a custom Node.js signaling server.

Technical Highlights

  • WebRTC peer-to-peer networking
  • Node.js signaling server
  • Secure nonce-based connection validation
  • Multiplayer state synchronization
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Voting System
# 002

Voting System — 2025

Description

Real-time voting system with automatic device discovery through UDP broadcasting. Built to synchronize voting sessions across local networks without manual configuration.

Technical Highlights

  • UDP broadcasting for data transfer
  • React frontend
  • Real-time synchronization
  • LAN communication
  • Secure encrypted communication
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Shirt Maker 3D
# 003

Shirt Maker 3D — 2024

Description

Create a mockup quickly and easily using your favorite images. Built with Vite.

Technical Highlights

  • 3D model optimization
  • Vanilla JavaScript architecture
  • Custom user interface development
  • Canvas-based rendering system
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Blog Cutter
# 004

Blog Cutter — 2025

Description

Create clips from your longer videos with this fast and easy-to-use application. Built with React and Capacitor.

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First Person Showcase
# 005

First Person Showcase — 2024

Description

A small demo showcasing my skills as a 3D game developer. Built with Godot Engine.

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ArkaNet
# 006

ArkaNet — 2022

Description

A shoot'em up video game developed for a Platzi course. Built with Godot Engine.

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Dark People
# 007

Dark People — 2022

Description

A video game inspired by Five Nights at Freddy's. Built with Godot Engine.

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